| In Aion Online, like most MMORPGs, your first | | | | wearing a hat that shows resources when traveling. |
| character is going to be poor, there are no charity | | | | Remember, to map your head gear and resource hat |
| donations from you main to help to buy the equipment | | | | to a hotbar button and you can swap quickly. Since |
| you need to efficiently level. In Aion is even worse with | | | | nodes re-spawn every 5 minutes, work out a circuit |
| penalties to pay if your character dies. So it is | | | | that will make you move from node to node, without |
| important to learn how to make money, or Kinah, in | | | | having to wait for a re-spawn. |
| Aion. | | | | When it comes to selling items, what price should you |
| Crafting may seem like a money sink at first but it | | | | sell for? First look at the costs of purchasing the |
| benefits become more apparent once you start | | | | materials that were required to make the item. Add |
| making more advanced items. What trade you pick | | | | them all up, then add a profit, and that's the price you |
| may also depend on your class. Some classes like | | | | should sell at. If you sell at a lower price than the cost |
| warriors are highly gear dependant, so Armoursmithing | | | | of the materials, then your were better off selling the |
| would be a useful trade to know, as not only will you | | | | materials separately. So if you cannot sell the item for |
| be making money selling you items, but you will be | | | | good profit, you will at least know the break even |
| kitted out well for your level. | | | | price. |
| When you start out only craft items that are 10 levels | | | | Also, there are many people how dump items on the |
| below your maximum crafting level. You chance of | | | | AH without knowing its true value. Usually it is crafters |
| success increases, so you waste less materials. So at | | | | dumping stock that they used to level up, but |
| 70, you should be making items that are close to 60. | | | | sometimes there are items that are sold for less than |
| Any higher, that the chance of failure increases, you | | | | can be sold to a NPC vendor. So it is important to gain |
| lose materials and as accountants always like to | | | | some knowledge of prices of some common items. |
| quote, your bottom line decrease, that it you are | | | | Then you can purchase from the AH cheaply and sell |
| making less profit overall. | | | | to the vendor for profit, or wait until the item becomes |
| As a crafter you should always be on the look out for | | | | rare on the AH and sell for an even bigger profit. |
| resource nodes, for raw materials. This means | | | | |