Eurogames - The Latest Entertainment Phenomena Explained

You might have heard the term before, or another,and Puerto Rico. Both these games generate tension
less commonly used term - 'designer board games'.and interest for the game through the interaction
You might even have played a game or two ofbetween players and the board, but without including
Settlers of Catan or Ticket to Ride and while lookingimpossible to plan for random events.
for games of the same calibre, came across the term.Other games, e.g. Carcassonne or Settlers of Catan
But what really are Eurogames and what is thedo introduce random elements to the game, but allow
difference?players to make significant decisions to reduce the
The Historyeffect of these random factors. In Carcassonne,
Eurogames were historically from Germany, a countryplayers are able to choose where to place their tiles,
that has a thriving culture of playing board games. It's aproviding them additional points, while the building of
national past-time, similar to video games in Northsettlements in Settlers of Catan on myriad locations
America and just as accepted. Because of the largehelp you reduce your chance of not getting any
industry, the board games in Germany evolved,resources.
becoming more competitive and streamlined to suitCompare this to Monopoly where the roll of a dice
their players taste.controls a players movement. Players in Monopoly only
The first major hit in North America was Settlers ofhave one significant decision to make (what properties
Catan - a multiple award winning board game. Still oneto build up) and that is only available if players are able
of the most popular and recognisable board games,to land on the appropriate locations.
Settlers dominates sales of this type of game and isLow / Indirect Player Conflict
still the benchmark. It was the introduction of SettlersEurogames generally avoid direct player conflict,
of Catan to North America that paved the way forallowing players to focus on their own strategies
other European board games and initiated the coiningsignificantly while affecting other players only in the
of the word 'Eurogames' for the new wave of boardmost indirect ways. In Puerto Rico, players affect each
games arriving in North America.other by the choice and timing of roles and the
The Characteristics of a Eurogamepurchase of buildings only, but are not able to, for
The list of what makes a game a Euro game (andexample, send Pirates to destroy an opponents items.
many new 'Eurogames' are not just from EuropeNo Player Elimination
these days) varies depending on who you speak to.Player elimination is something that most Eurogames
However, most carry the following characteristics:attempt to avoid, allowing the full group to continue
Low Randomnessplaying throughout the game. This allows players to
Low / Indirect player conflictstay constantly engaged, with the focus on the game
No player eliminationinstead of forcing other, eliminated players, to await a
Theme is not the focus of the game but gameplaynew game to begin.
and strategy in the gameAs a side effect of this, some Euro games either keep
Simple mechanicsthe victory point score hidden or seek to introduce
Low Randomness'catch up' mechanisms in the game to allow lagging
Eurogames pride themselves on either have low orplayers a chance. Both Small World and Kingsburg are
highly controlled randomness in the game. Somegreat examples of these two instances.
games, after set-up, have no randomess - e.g. Agricola