| Massive Multiplayer Online First-Person Shooter | | | | collection of ordinary MMORPG players. |
| (MMOFPS), is a genre of massive multiplayer online | | | | Since the objective of MMOFPS is very much on |
| games and a mix of MMORPG and first-person | | | | aiming at the opponents, MMOFPS are usually played |
| shooters. Recently, it was also the notion of a | | | | with a mouse or trackball with keyboard. A few can |
| Extreme Online Role-Playing Game (Xorg) | | | | also be controlled with joysticks or game pads. |
| characterized, probably because of the convenient | | | | Since most MMOFPS on the basis of their RPG |
| acronym. | | | | elements are controlling inventory and character |
| MMOFPS is an online gaming genre of game which | | | | statistics and the use of virtual computer terminals |
| features a persistent world and a large number of | | | | require them, the Huds usually operate in two modes. In |
| simultaneous players in a first-person shooter | | | | the first mode is able to move the mouse around, or |
| fashion.These games provide team-based combat | | | | shoot objects with the game world to interact. In the |
| which are large scale. The addition of multiplayer | | | | second mode can be retrieved using the mouse |
| elements in the game world means that these games | | | | pointer windows open, so as to obtain information and |
| add elements typically found in fantasy MMORPGs, | | | | or character-related actions. Is changed between |
| such as experience points. | | | | these modes using a previously used key on one of |
| However, MMOFPS games focuses more on player | | | | the ECUs. |
| skill more than player statistics since bonuses will not | | | | The first MMOFPS, 10SIX (now known as Project |
| be able to compensate for a player's inability to aim | | | | Visitor) was released in 2000. Neocron is sometimes |
| and strategize. | | | | considered the first MMOFPS, as most people |
| Unlike usual MMORPGs, the massive multiplayer | | | | consider it a hybrid of MMORPG and first-person |
| first-person shooters, mainly depends on the targetting | | | | shooter. World War II Online is often mentioned as well, |
| the opponents with the mouse and by clicking it to | | | | because it more closely fits the traditional FPS mold |
| shoot the enemy. The fans of these games often | | | | with more features. |
| differs substantially from the hunting and joyful | | | | |