| The video game environment is constantly changing. | | | | that gaming companies will not have the resources to |
| With the development of pirating and other things of | | | | invest in a superhigh quality game when they will not |
| that character, video games will evolve, and have | | | | see results from their gaming sales. |
| already seen the results of these strong changes. | | | | Freemium will increase. There will be more growth of |
| Because of this, free entertainment is become more | | | | paid addons, which is already revealing its grill in the |
| and more popular, but not in the sweetest form. The | | | | paid planet. You will be able to get more things like |
| following changes will go down and continue to go | | | | additional characters, maps, cheat codes and etc, to up |
| down in the video game environment: | | | | minor revenue inflow after the products have been |
| Advertising will become more often occurring. As | | | | bought. Products like MMORPGs may become hugely |
| games continue to become more straining to make | | | | popular as companies see the ability to monetize a |
| money off of, conglomerates will have to turn to | | | | monthly subscription service more frequently. |
| ingame spots. This will make games more spammy | | | | Numbers may increase. As these things happen, more |
| and annoying, and video game companies have yet to | | | | large volume, low quality games may appear. Onsite |
| fully harness this in a way their players feel is | | | | games such as these will offer quick return, onsite |
| acceptable and not too invasive. Companies are also | | | | branding and advertising knowledge, and also a low |
| struggling with ways to track and guarantee that their | | | | cost. Investing in extremely expensive games may |
| efforts have a direct ROI. | | | | seem like a poor option for gaming companies, and as |
| Quality may decrease. As it is with the music industry, | | | | such they may rededicate to microgames such as |
| profit margins may inevitably drop in the industry due to | | | | kids dress up games, cooking games or online pool |
| piracy. While gaming will never disappear, it is possible | | | | and Pong. |