| The key to a good Wow Mage Leveling Spec is to | | | | While choosing the frost spells provides some enemy |
| have good damage dealing ability while also being able | | | | debuffs such as slowing or stopping movement, a |
| to attack often. Ideally, there would be very little down | | | | mage fire talent build can quickly incinerate any |
| time between battles. If the down time is too much it | | | | opposition. Besides, a dead enemy deals less damage |
| either means the WoW Mage build is causing the | | | | than a slowed one any day. |
| player to take damage or the spells aren't doing | | | | The second thing to consider for a WoW Mage |
| enough damage for the amount of mana they are | | | | Leveling spec is what powers can amplify the attack |
| costing. | | | | spells of the mage. Talents such as Impact and Ignite |
| In order to have have a proper WoW Mage Leveling | | | | might not seem great on their own, but once combined |
| spec, a player should invest in the fire tree of spells. | | | | with a powerful area of effect spell like Blast Wave or |
| These spells have the highest damage per second | | | | Flamestrike, they can stun or cause additional damage |
| compared to the other mage spell trees (frost and | | | | to multiple targets. Same for a spell like Flame |
| arcane). More damage equates to faster killing of | | | | Throwing which adds range to fire spells, allowing the |
| enemies. Faster killing of enemies means less chance | | | | caster more time to cast spells as the melee targets |
| to get hurt. Less damage to the mage equals less | | | | try to close the distance. |
| down time healing. I think you see where this is going. | | | | |